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How to Make a Colony
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Nov 8 2010, 4:00 PM EST
mwesch
edit
44 words added
Change:
Joker=Nuke (no value, but can be launched as pre-emptive or counter-strike that destroys 15 people in any given culture)
2 Jokers = Nuclear Arsenal (holder can nuke at will)
Here is the points system: $1 = 1 point 1 bag of 20 wrapped Cocoa Puffs = 20 points 1
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(Word count: 1435)
Nov 8 2010, 3:09 PM EST
mwesch
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1 image deleted
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Inca (Andes of South America), Papua New Guinea, Indonesia
Scoring Points: 100 Points for each Fruit Loop NecklaceTo make a necklace you need 3 colonies:1. A colony where Fruit Loops are abundant where they will be "mined" (sorted)2. A colony where cotton will grow (see map above)
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Apr 18 2010, 3:58 PM EDT
mwesch
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3. A colony where you will ship the cotton and Fruit Loops to make the Fruit Loop necklaces.
(details below)
1.
FRUIT LOOP PRODUCTION Find a region where Fruit Loops are prevalent. (There are only a few places where you will find them.)Give them small sandwich
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(Word count: 1367)
Apr 18 2010, 11:46 AM EDT
mwesch
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If you lose a colony to rebellion, try to make a business deal with them. They may be politically independent from you, but they will
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(Word count: 1284)
Apr 18 2010, 11:24 AM EDT
mwesch
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All Fruit Loop boxes should be sent to the Fruit Loop areas where vast quantities of this crop can be grown. See your production map for more details.
Give them small sandwich bags and ask them to sort the Fruit Loops into different colors. Ship these bags
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(Word count: 1344)
Apr 18 2010, 10:39 AM EDT
mwesch
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As you get your system of global production running you will need to be shipping materials to different areas. Take extra fruit loop boxes to
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(Word count: 1350)
Apr 18 2010, 10:37 AM EDT
mwesch
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Created by
mwesch
Apr 18 2010, 10:37 AM EDT for: no reason given
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